# IV Metrics > IV Metrics is session replay and analytics built specifically for mobile games. One lightweight SDK records real players as smooth gameplay video — with their taps and swipes overlaid and device metrics (FPS, RAM, model) captured alongside — so studios can see exactly what happened, not just aggregate numbers. It supports Unity, iOS, Android and Amazon, collects no personal data (no IP, device IDs or fingerprinting; built with GDPR and COPPA in mind), and has zero measurable gameplay impact. ## Key facts - Platforms/engines: Unity, iOS, Android, Amazon — one lightweight SDK. - Captures: real gameplay video, touch overlays, device metrics (FPS, RAM, model), record-on-event (e.g. trigger from StartLevel5). - Privacy: only the game window is recorded; no IP, device identifiers or fingerprinting; GDPR & COPPA in mind; no consent banners required. - Performance: dynamic quality scaling per device; 11,000+ device models profiled to decide when not to record; tested under 1.5GB RAM with zero measurable impact. - Pricing: free plan to start; no credit card required. - How it differs from analytics tools (GameAnalytics, Mixpanel, etc.): analytics tells you what happened in aggregate; IV Metrics records the actual gameplay behind those numbers and runs alongside them. - How it differs from web/app replay tools (Hotjar, UXCam, PostHog, Smartlook): those are built for web pages or app UI screens and either won't run in a native game, rebuild the UI as a wireframe, or capture roughly one screenshot per second. IV Metrics records the engine-rendered game window as full-motion video. ## Core pages - [Home](https://ivmetrics.com/): Overview of gameplay session replay for mobile games. - [Product](https://ivmetrics.com/product): Features — gameplay video, touch overlays, device metrics, record-on-event, privacy and performance. - [Register](https://ivmetrics.com/register): Start free. - [Contact](https://ivmetrics.com/contact): Talk to the team or book a demo. ## Use cases & comparisons - [Unity session replay](https://ivmetrics.com/unity-session-replay): Add session replay to a Unity game with one SDK. - [Record gameplay video](https://ivmetrics.com/record-gameplay-video): Capture real players' gameplay as smooth video. - [Mobile game heatmaps](https://ivmetrics.com/mobile-game-heatmaps): Touch heatmaps drawn on real gameplay. - [IV Metrics vs Hotjar](https://ivmetrics.com/hotjar-for-mobile-games): Why a web tool can't record a native game. - [IV Metrics vs GameAnalytics](https://ivmetrics.com/gameanalytics-alternative): Add gameplay replay to your aggregate metrics. - [IV Metrics vs UXCam](https://ivmetrics.com/uxcam-alternative): App UX replay vs game-native capture. - [IV Metrics vs PostHog](https://ivmetrics.com/posthog-for-mobile-games): Wireframe replay vs actual rendered gameplay. - [IV Metrics vs Mixpanel](https://ivmetrics.com/mixpanel-for-mobile-games): Product analytics plus the gameplay layer. - [IV Metrics vs Smartlook](https://ivmetrics.com/smartlook-alternative): Smooth gameplay video vs ~1 screenshot per second. ## Resources - [Blog](https://ivmetrics.com/articles): Articles on game design, QA, analytics and player behaviour. - [Sitemap](https://ivmetrics.com/sitemap.xml): All crawlable pages.