Make notes. Track events. Find connections.
Seeing a recurring issue? Tag it directly in the video — automatically through the SDK or by hand as you review. Your whole team can jump in to trace the problem.
- Is it device-specific? Filter every session by model, RAM and OS.
- Region-based? Target captures by country and app version.
- A CPU bottleneck? Watch FPS and memory move with the footage.
Everything you need to see the play
One lightweight SDK. Real gameplay video, touch overlays and device metrics — with privacy built in.
See touches
Player taps overlaid right on the gameplay video — see exactly what they did, tapped, or missed.
Record on event
Trigger capture from any event. Debugging Level 5? Fire StartLevel5 and record from that moment on.
Privacy first
Only the game window is captured. No system UI, no notifications, no personal data — GDPR & COPPA in mind.
Zero gameplay impact
Dynamic quality scaling adapts in real time. Tested under 1.5GB RAM with zero measurable impact.
Every platform
iOS, Android, Amazon and Unity supported out of the box. Over 11,000 device models seen in testing.
Tag & connect
Tag issues in the video — automatically via the SDK or by hand — and trace patterns across devices and regions.

Give players a choice
Let players opt in and help shape the future of your game. Passionate players want to be heard — IV Metrics gives them a way to show, not just tell.
“It's an epic tool, we should have had many years ago.”
Built by people who ship games
We've been making games and services since 2004 — IV Metrics is the tool we built because we needed it. Real visibility into what players actually do, with no personal data.
It wasn't the secret to our success — but it's become essential to how we test and improve games today. Want to chat about your team?
Start free. Scale when you're ready.
Every plan records real players with zero gameplay impact. Upgrade for more capture, quality and analytics.
Free
Kick the tyres on a real project.
Get Started- 20 videos
- 1 project
- 5 min per video
- Target countries
Indie Developer
For solo devs and small studios.
Register- 50 videos
- 3 projects
- 20 min per video
- Custom events
- Device FPS stats
Pro Developer
Best quality, priority everything.
Register- 100 videos
- 10 projects
- 60 min per video
- Funnel analytics
- Follow devices
- Priority support
Enterprise
Private cloud and beyond.
Contact Us- Unlimited scale
- Private cloud
- Account manager
- Custom retention
Frequently asked questions
What is IV Metrics?
IV Metrics is a session-replay and analytics tool built specifically for mobile games. It records real players as gameplay video — with their taps and swipes overlaid and device metrics like FPS and RAM alongside — so you can see exactly what happened, not just the numbers.
How is it different from analytics tools like GameAnalytics or Mixpanel?
Analytics tools tell you what happened in aggregate — installs, funnels and retention curves. IV Metrics shows you why, by recording the actual gameplay behind those numbers. Most teams run it alongside their existing analytics.
Does IV Metrics affect game performance?
No. Video quality scales dynamically per device, and IV Metrics profiles over 11,000 device models to decide when not to record — so phones that can’t spare the headroom are left alone. It’s been tested on budget devices under 1.5GB of RAM with zero measurable impact on gameplay.
Which platforms and engines does it support?
One lightweight SDK covers iOS, Android, Amazon and Unity out of the box. It records the actual rendered game window rather than reconstructing your UI, so engine-rendered gameplay is captured as real video.
Does IV Metrics collect personal data?
No. Only the game window is captured — no system UI, no notifications, and no IP addresses, device identifiers or fingerprinting. It’s built with GDPR and COPPA in mind, so there are no consent banners to manage.
What exactly does it capture?
Real gameplay video with player taps and swipes drawn on top, plus device metrics like FPS, RAM and model alongside the footage. You can record invisibly in the background or trigger capture from any in-game event, such as StartLevel5.
Is it free to start?
Yes. You can sign up and start recording on the free plan with one lightweight SDK — no credit card required.